MSQ Level 5 - Lurkers in the Grotto

Published on 24 March 2023 at 16:07

Staelwyrn, the owner of Summerford farms, has a task for a competent adventurer. 

To start. Speak with Staelwyrn at the top of the hill in Summerford Farms. (Middle La Noscea X 25.5 Y 17.0)

The Conversation

Staelwyrn: Ah, Ozara. That aura of confidence tells me you've not been Idle since last we met. I hope I've read you alright, for I've a task that requires the attention of a capable adventurer. Might that adventurer be you?

Good to hear. Then I shall lay before you the sorry tale. 

You will have heard rumours of the abductions. Aye, citizens have been disappearin'  from every corner of Limsa Lominsa, as if plucked from the face of Hydaelyn, boots and all, by an unseen hand. 

And what's this got to do with Summerford farms, you might ask. Well, that remains to be seen, nut it seems a collection of right unsavory fellows with azure-tattooed faces have been creepin' up to the edges of the fields and spyin' on my yeomen. 

Now, I doubt anyone would enjoy bein' scrutinized by such savages at the best of times, but the farmhands are convinced that they're the kidnappers of rumour, come for their hides. Needless to say, they're besides themselves with worry, and their work's sufferin' for it - which is the very last thing I need when my old crew men are still gettin' used to their new jobs. 'Tis a struggle to get them to leave the farmhouse of a mornin'.

That is, as they say, where you come in. Would you be willin' to investigate these tattooed thugs for me?

Good lass. The sooner we get to the bottom of this, the sooner this place will start to resemble a workin' farm again. 

I suggest you begin by havin' a look around Seasong Grotto. If reports are to be believed, our unwelcome visitors have occupied the place. 

Be careful, though, Ozara, - I couldn't say for sure what manner of miscreants we are dealin' with here. If they are the kidnappers... well, just be on your guard, all right?

Investigate Seasong Grotto

First you need to find the place. Following the marker on the map is, obviously, the quickest method. In simple terms, you want to head down the hill and towards the bridge, you will find your destination en-route. It is a cave near the bridge, it's entrance just off the path. See the above picture for a visual. 

Head on inside and approach the dias in the middle of the cave. This will have a nice shiny light on it for you to interract with. (picture below) This is the first instance of the game. 

A couple of things to note:

  • You must be a high enough level to enter an instance or you will not get in.  
  • If you are too high a level your level will be synced (brought down so that you are not overpowered).
  • If you are in a party, you will not get in. Leave all parties to do instances. 
  • If you fail an instance you will have to start it again from the beginning (the moment you first interacted with the shiny). 

Completing the Instance

Start by interacting with the instance. This will start a cutscene then you will be in battle. 

Y'shtola: I am the waves that bear. 

I am the winds that guide.

I am the evening stars.

I am the morning sky.

I am born of the sea.

And there, shall I die. 

Thus reads the sailors requiem carved into yonder stone. 

Such words well describe the manner in which the citizens of Limsa Lominsa live their lives. It is both a litany against misfortune for those out on the waves... and a prayer that the souls of those that perish on the land might find their way back to the sea. 

Ah, you are the adventurer I've seen around Summerford Farms. I thought myself on the trail of the kidnappers, but it would seem I have missed my mark. 

...Oh perhaps not. 

As I suspected, the aetheric disturbance here is no natural occurrence. Nor is it a coincidence that the two of us should come here in search of those responsible for the disappearances only to be attacked. But who stands to benefit from the keeping of this secret?

Such thoughts must wait. Let us attend to the task at hand, unpleasant though it be.

Concentrate on the adds. The Bogy and the little Goobues. Y'shtola will concentrate on the big guy and help you out with a buff or two during the fight. 

Queue cutscene with crystal.

Hydaelyn: Hear... Feel... Think

Crystal bearer...

I am Hydaelyn all made one. A light that once was that shone throughout this realm, it has since grown dim... and it hath faltered ...so hath darkness risen up in its stead, presaging an end to life. For the sake of all, I beseech thee: deliver us from this fate!

The power to banish the darkness dwelleth in the crystals of light. Journey forth and lay claim to them. 

By thy deeds shall the crystals reveal themselves to thee. Only believe, for the light liveth in thy heart. Go now, my child, and shine my light on all creation. 

Y'shtola: Awake again, are we?

Aha! The poor creatures fury was kindles with cruel forethought. See this blade? I found it in the Goobues back...

I have seen knives of this kind before, they are most commonly used in the cutting of rope. It would appear our culprits are seafaring men of some persuasion. Piratical being the most probable. 

In any event, you seem much recovered from your sudden... afliction. I confess, I was rather taken aback when you collapsed at the very moment of our victory. Mayhap a surfeit of aether...?

I beg your pardon? A towering crystal? I'm sure I don't- Oh!

Well, well. This has been a day of unexpected revelations. I must continue my investigation. In the mean time, I suggest you deliver this knife to your patron, along with the warning concerning the pirates' probably involvement in this murky business. 

The days ahead promise little rest, I fear. 

May our paths cross again, under the light of the crystal.  

Return to Summerford

Get back up the hill to Summerford Farms and speak with Staelwyrn to complete this quest. 

Staelwyrn: Ozara! Right glad am I to see you safely returned! My lads were all gabbin' about hearin' what sounded like all seven hells breakin' loose near the grotto, and I feared I'd sent you to your death. If you were in the middle of that commotion, I hope it yeilded somethin' of interest. I'd hate to think you risked your life for naught.

Hand over the blade. 

Staelwyrn: Hmmm... A blade pulled from the back of a creature you slew at the cave, eh?

Aye, I'd agree that such a knife would be part of any seafarin' man's kit.I'm startin' to think that these ruffians are pirates, come to lure my farmhands to a life of plunder. Chances are, they didn't take kindly to your appearance on their doorstep, and set a maddened goobbue on you.

Aye, the pirates have been addin' to their numbers of late. I'd best warn the lads and lasses in my employ to be on guard against their schemes. 

...Hmm? You met someone else at the grotto? A woman with a strange contraption? Ah.. Y'shtola!

She's been in Limsa Lominsa for a good while now. Her studies of the aether often bring her out to Summerford, so her presence at the grotto is hardly unusual. She's an odd lookin' lass, I grant you, but she's not the kind to associate with kidnappers. You may take my word for that.

Where trust should be lackin' is on those yeomen of mine who have yet to wholly relinquish their pirate pasts. The temptation to return to the free and easy life of a buccaneer may prove to strong to resist. 

You have my thanks, Ozara. If it weren't for the efforts of stalwart adventurers like yourself, this farm would be in a far worse state then it is. Just you keep on lendin' your talents to those in need, eh? Help bring Limsa the brighter future she deserves. 

The MSQ continues with the Level 7 quest Washed up. 

Add comment

Comments

There are no comments yet.